Construction should demonstrate creative design concepts, using material or a computer program.
Process/Skill Questions
Thinking
- When should a designer use flat pattern-making techniques, draping, or computerized patterns?
- What are the advantages and disadvantages of using computer-aided design?
- What are the advantages and disadvantages of using material for the initial design?
- What skills can be learned by altering blocks or flat patterns to construct garments?
Communication
- How can designers communicate with colleagues and clients to improve their apparel-production techniques?
- What kind of dialogue among designers would yield imaginative designs with material or a computer program, using draping and/or flat pattern-making techniques?
Leadership
- What strategies are needed to develop quality production techniques?
- Why should the designer be skilled in draping and flat pattern-making techniques?
Management
- What management traits would be desirable to encourage or promote creativity in garment construction?
- What are the steps in setting up a smooth-functioning production process?