List could include publishing options such as
- using distribution channels (e.g., brick and mortar vs. e-commerce)
- determining format (e.g., disc vs. download)
- choosing platform(s) (e.g., mobile vs. console).
Process/Skill Questions:
- What is an advantage/disadvantage of each publishing option?
- What are current trends in game publication?
- How does the type of game affect how a developer chooses to publish it?