Explanation may include
- social interaction (both positive and negative)
- the influence on family dynamics
- ethical questions regarding the line between fantasy and reality
- violent behaviors
- how other media drives games
- how games drive other media
- conventions (e.g., E3, Comic-Con)
- massively multiplayer online (games) (MMOs).
Process/Skill Questions:
- Who are the potential responsible parties for the negative influences of games on society?
- What are examples of relationships between games and other types of media?
- How can game situations potentially affect real life?