Identification could include
- asset creation
- coding console
- 2D sprite animation system
- testing tools
- viewport
- 3D sound editing console
- 3D skeletal mesh and animation system
- 3D material editor
- 3D user interface editor
- 3D static mesh editor
- 3D landscape editor.
Process/Skill Questions:
- Why is the choice of game engine important?
- What is the purpose of a game engine?