Exploration should include examples of
- storyboarding
- environmental geometry
- character geometry
- texture/materials
- lighting
- rendering
- graphic imaging
- animation.
Process/Skill Questions:
- How can a portfolio be used to illustrate one’s work?
- Why should a portfolio have balanced and varied examples of work?
- Why is it important to reflect on work in the portfolio?
- What are styles or methods for presenting the portfolio?