Explanation should include the definition of computer graphics and related concepts such as
- uses of computer graphics
- key terminology (e.g., two-dimensional [2D] and three-dimensional [3D] forms, edges, faces, polygon count, vertices)
- use of mathematics in creating 2D and 3D forms, including the Cartesian coordinate system and the six orthographic views.
Process/Skill Questions:
- What are the differences among faces, polygons, edges, and vertices?
- Why are mathematical concepts relevant to modeling and computer graphics?
- How has technology influenced computer graphics?
- Where can one find applications for computer graphics?
- How does knowledge of orthographic views support computer graphics work?