Description should include
- static vs. dynamic elements
- user ability to control the dynamic elements
- user input
- dynamics of the interaction
- planning
- interaction between user and animation
- the basics of programming logic.
Process/Skill Questions:
- What is the difference between static and dynamic elements, and how can they complement each other?
- What are ways the user can provide input to initiate an animation?
- How does the animation team plan for potential user inputs?
- What keeps users engaged in interactive animations?
- What are the components of a virtual environment?
- What is a computer algorithm?
- How do computer algorithms relate to flow charts?
- Why are most interactive games or models designed by a team rather than an individual?