Construct models and/or prototypes.
Construction of scaled replicas, full-sized models, and/or production prototype should include some of the following elements:
- Materials with similar properties of those that are proposed for production
- Functional components
- Design standards, including form, function, and quality
- Rapid prototyping
Construction may also include the use of electronic models and virtual reality to interact with the models.
- What is a prototype?
- How does a prototype differ from a mock-up?
- What are some factors to consider when determining the type of prototype to construct?
Related Standards of Learning
The student will solve problems involving symmetry and transformation. This will include
- investigating and using formulas for determining distance, midpoint, and slope;
- applying slope to verify and determine whether lines are parallel or perpendicular;
- investigating symmetry and determining whether a figure is symmetric with respect to a line or a point; and
- determining whether a figure has been translated, reflected, rotated, or dilated, using coordinate methods.
The student will use surface area and volume of three-dimensional objects to solve practical problems.
The student will apply the concepts of similarity to two- or three-dimensional geometric figures. This will include
- comparing ratios between lengths, perimeters, areas, and volumes of similar figures;
- determining how changes in one or more dimensions of a figure affect area and/or volume of the figure;
- determining how changes in area and/or volume of a figure affect one or more dimensions of the figure; and
- solving problems, including practical problems, about similar geometric figures.