# CTE Resource Center - Verso - Technology Foundations Task/Competency List

CTE Resource Center - Verso

Virginia’s CTE Resource Center

2019/2020 Competency-Based Task/Competency List for Technology Foundations (8402/18 weeks)

Tasks/competencies bordered in blue are considered optional when marked as such; they and/or additional tasks/competencies may be taught at the discretion of the school division. All other tasks are considered essential statewide and are required of all students.

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Demonstrating Personal Qualities and Abilities

  1. Demonstrate creativity and innovation.
  2. Demonstrate critical thinking and problem solving.
  3. Demonstrate initiative and self-direction.
  4. Demonstrate integrity.
  5. Demonstrate work ethic.

Demonstrating Interpersonal Skills

  1. Demonstrate conflict-resolution skills.
  2. Demonstrate listening and speaking skills.
  3. Demonstrate respect for diversity.
  4. Demonstrate customer service skills.
  5. Collaborate with team members.

Demonstrating Professional Competencies

  1. Demonstrate big-picture thinking.
  2. Demonstrate career- and life-management skills.
  3. Demonstrate continuous learning and adaptability.
  4. Manage time and resources.
  5. Demonstrate information-literacy skills.
  6. Demonstrate an understanding of information security.
  7. Maintain working knowledge of current information-technology (IT) systems.
  8. Demonstrate proficiency with technologies, tools, and machines common to a specific occupation.
  9. Apply mathematical skills to job-specific tasks.
  10. Demonstrate professionalism.
  11. Demonstrate reading and writing skills.
  12. Demonstrate workplace safety.

Examining All Aspects of an Industry

  1. Examine aspects of planning within an industry/organization.
  2. Examine aspects of management within an industry/organization.
  3. Examine aspects of financial responsibility within an industry/organization.
  4. Examine technical and production skills required of workers within an industry/organization.
  5. Examine principles of technology that underlie an industry/organization.
  6. Examine labor issues related to an industry/organization.
  7. Examine community issues related to an industry/organization.
  8. Examine health, safety, and environmental issues related to an industry/organization.

Addressing Elements of Student Life

  1. Identify the purposes and goals of the student organization.
  2. Explain the benefits and responsibilities of membership in the student organization as a student and in professional/civic organizations as an adult.
  3. Demonstrate leadership skills through participation in student organization activities, such as meetings, programs, and projects.
  4. Identify Internet safety issues and procedures for complying with acceptable use standards.

Exploring Work-Based Learning

  1. Identify the types of work-based learning (WBL) opportunities.
  2. Reflect on lessons learned during the WBL experience.
  3. Explore career opportunities related to the WBL experience.
  4. Participate in a WBL experience, when appropriate.

Exploring Technology Foundations

  1. Explain the characteristics and scope of technology.
  2. Identify the core concepts of technology.
  3. Describe the basic systems model.
  4. Characterize technological resources and how they function in a system.
  5. Describe the engineering design process that is used to design a product.
  6. Identify the core concepts of STEM.
  7. Identify common technological processes that convert materials or energy to produce an output.
  8. Identify career opportunities in a variety of technological systems.

Understanding Technological Systems

  1. Illustrate the concept of a technological system.
  2. Distinguish between a system and a subsystem.
  3. Analyze the impacts of technological systems on society and the environment.

Analyzing Consumer Products

  1. Explore ways that consumer products have impacted society and the environment.
  2. Select a consumer product to analyze.
  3. Analyze a product.
  4. Explore reverse engineering of a product.
  5. Analyze how a product works, using mathematical and scientific concepts.
  6. Identify an innovation that would improve a product.
  7. Draw illustrations of models for an improved product.
  8. Construct models of an improved product.
  9. Create a display or a multimedia presentation to illustrate an improved product, emphasizing mathematical and scientific concepts.
  10. Present recorded information about a product using multimedia.

Using Materials as a Technological Resource

  1. Classify materials as either natural or synthetic.
  2. Identify materials by the major family groups.
  3. Explain how material resources are processed.
  4. Create a detailed process for producing a designed product/model/prototype.
  5. Use tools, machines, and processes to change materials to produce a designed product.
  6. Select materials with specific applications for optimal designs according to their properties.
  7. Predict the outcomes of technological processes.
  8. Develop a design using recycled materials.

Using Energy as a Technological Resource

  1. Analyze forms of energy.
  2. Identify the sources of energy used with technological devices.
  3. Demonstrate the use of energy with mechanical, electrical, fluidic, and thermal systems.
  4. Trace current and emerging energy supplies from their source to end-users.
  5. Compare methods to conserve energy through technological modification.

Designing and Building a System Controlled by Electronics

  1. Analyze a problem whose solution uses electronic controls.
  2. Obtain information on the different methods for using electronically controlled devices.
  3. Design an electronically controlled device for solving an identified problem.
  4. Construct a functional model of an electronically controlled device.
  5. Control a device with electronics.
  6. Present information about an electronically controlled device, demonstrating how the controls work.

Designing a New or Improved Product to Solve a Problem

  1. Appraise the needs and wants of people in school, home, community, or world that could be met through technological change.
  2. Write a statement that defines a problem to be solved.
  3. Collect information about a technological problem to be solved.
  4. Generate potential solutions to a problem.
  5. Represent three-dimensional objects on a two-dimensional surface.
  6. Select the best solution for a problem.
  7. Construct a prototype of the best solution.
  8. Evaluate a solution by comparing it with a problem statement.
  9. Present a new or improved product.