# CTE Resource Center - Verso - Programming, Advanced Task 1362466401

CTE Resource Center - Verso

Virginia’s CTE Resource Center

Describe the concept of reusability.

Definition

Description should include
  • making use of existing software libraries created by reputable online sources to help solve aspects of problem descriptions efficiently
  • creating libraries to avoid recreating code from scratch, whenever possible
  • explaining how abstraction is used in supporting code development.

Related Standards of Learning

English

11.5

The student will read, interpret, analyze, and evaluate a variety of nonfiction texts including employment documents and technical writing.
  1. Apply information from texts to clarify understanding of concepts.
  2. Read and correctly interpret an application for employment, workplace documents, or an application for college admission.
  3. Analyze technical writing for clarity.
  4. Paraphrase and synthesize ideas within and between texts.
  5. Draw conclusions and make inferences on explicit and implied information using textual support.
  6. Analyze multiple texts addressing the same topic to determine how authors reach similar or different conclusions.
  7. Analyze false premises, claims, counterclaims, and other evidence in persuasive writing.
  8. Recognize and analyze use of ambiguity, contradiction, paradox, irony, sarcasm, overstatement, and understatement in text.
  9. Generate and respond logically to literal, inferential, evaluative, synthesizing, and critical thinking questions about the text(s).

12.5

The student will read, interpret, analyze, and evaluate a variety of nonfiction texts.
  1. Use critical thinking to generate and respond logically to literal, inferential, and evaluative questions about the text(s).
  2. Identify and synthesize resources to make decisions, complete tasks, and solve specific problems.
  3. Analyze multiple texts addressing the same topic to determine how authors reach similar or different conclusions.
  4. Recognize and analyze use of ambiguity, contradiction, paradox, irony, overstatement, and understatement in text.
  5. Analyze false premises claims, counterclaims, and other evidence in persuasive writing.

Mathematics

COM.1

The student will design and apply computer programs to solve practical problems in mathematics arising from business and applications in mathematics.

COM.5

The student will divide a given problem into modules by task and implement the solution.

COM.7

The student will select and call library functions to process data, as appropriate.

COM.9

The student will implement pre-defined algorithms, including sort routines, search routines, and simple animation routines.

Other Related Standards

FBLA Competitive Events and Activities Areas

Computer Game & Simulation Programming

 

Desktop Application Programming

 

Mobile Application Development