# CTE Resource Center - Verso - Programming Task 1649814566

CTE Resource Center - Verso

Virginia’s CTE Resource Center

Identify the target markets for game applications.

Definition

Identification should include
  • demographics (e.g., age, gender, socioeconomic status)
  • psychographics (e.g., values, attitudes, lifestyles)
  • comparison of casual users and active users.

Other Related Standards

FBLA Competitive Events and Activities Areas

Computer Game & Simulation Programming

 

Computer Problem Solving

 

Desktop Application Programming

 

Marketing

 The topic for this event changes from year to year. The annual topic may or may not correlate with this particular course. Please refer to the current Virginia FBLA State Handbook.