Code a program to animate objects.
DefinitionThe program should cause movement of objects via one or more of the following techniques:
- Striking the keyboard
- Using timing control
- Using array sequences
- Creating methods
Related Standards of Learning
The student will design and implement the input phase of a program, which will include designing screen layout, getting information into the program by way of user interaction and/or file input, and validating input.
The student will design and implement computer graphics to enhance output.
The student will implement various mechanisms for performing iteration with an algorithm
The student will select and implement appropriate data structures, including arrays (one- and/or two-dimensional) and objects.